This is my 6th game release and marks my official return to 3D development—a step back into the 3D for the first time since my very first project!

Monster Siege is a grid-based Tower Defense game that expands on my previous work by introducing brand-new core mechanics and a cleaner, more modular architecture.

Key Features:

  • In-Game Economy System: Manage your resources wisely to build and balance your defense during the game.
  • Dynamic Wave System: Face increasingly challenging waves of enemies designed to test your tactical placement and timing.
  • Scriptable Objects: Built with clean architecture on Unity—using Scriptable Objects to seamlessly manage and scale data for towers, stats, and wave compositions.

Thank you in advance for checking it out! Let me know in the comments if you managed to survive and every tip you can think of :)

Published 18 days ago
StatusReleased
PlatformsHTML5
AuthorxWooble
GenreSurvival
Made withUnity
TagsEconomy, Singleplayer, Tower Defense
AI DisclosureAI Assisted, Graphics

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